Brenden Carter

February 11, 2014

Articulate: The untold ‘Storyline’

While Storyline is no new kid on the block, we’ve noticed a recent surge in usage. The eLearning authoring tool market […]
December 13, 2013

Learn and Earn: TLH is giving $$$$ away!

Our blog posts are normally about Learning and Design. This one is shamelessly about us, and what the business is giving […]
November 13, 2013

Push and Pull: Give and Take Learning

Over the last couple of days at the Learning@Work conference in beautiful Sydney (I’m sitting at the Harbour writing this by the way […]
November 6, 2013

5 Easily Edible Tips: Gaming design is good learning design

Current games (think Xbox, PC and PlayStation) are often long, complex and difficult. Why do so many people play them? Games inherently […]
October 3, 2013

Triple J Learning – Nothing more will do

Just in time. Just enough… and Just for me. We fondly think of this as The Learning Hook’s ‘triple J’ learning design method […]
August 30, 2013

How to choose the right eLearning vendor: Another excellent building analogy

Are you over the building analogy yet? Have you heard it applied across most industries – from politics to widget design? […]
July 29, 2013

The Learning Hook’s Door: eLearning Gold or UX insight?

ery embarrassing to admit, but on a ridiculously regular basis I open the front door of our office incorrectly (I pull it instead of pushing – it […]
June 19, 2013

eLearning and other Eclectic Passions

This blog post’s completely eclectic. It presents what I hope are some random idea starters on a Wednesday afternoon. […]
June 11, 2013

Dramatically Improve Simulations: Pull learning’s the ticket!

The majority of system simulation training is a waste of time. Why? Because it’s generally ‘Push Learning’; it’s out of context, not in time, way […]